My Projects
Below are some of the programming and game development projects I have worked on throughout my Computer Science studies.
Verdant Defence
Verdant Defence is a third-person action tower defense game that combines traditional tower defense mechanics with direct player combat.
The player can fight enemies while deploying automated defenses against incoming waves. Enemy AI can also react to the player's position and change between following a path and actively pursuing the player.
Tools: Unreal Engine, Blueprints, Game AI
Fruitless Conflict
Fruitless Conflict is a multiplayer physics-based fighting game developed as a team project. Players control fruit characters and attempt to knock each other out of the level.
The project included character movement, multiplayer controls, physics interactions, menus, audio, and multiple playable maps.
Tools: Java, dyn4j, JavaFX, ACM Graphics